16 research outputs found

    Modified Three-Step Search Block Matching Motion Estimation and Weighted Finite Automata based Fractal Video Compression

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    The major challenge with fractal image/video coding technique is that, it requires more encoding time. Therefore, how to reduce the encoding time is the research component remains in the fractal coding. Block matching motion estimation algorithms are used, to reduce the computations performed in the process of encoding. The objective of the proposed work is to develop an approach for video coding using modified three step search (MTSS) block matching algorithm and weighted finite automata (WFA) coding with a specific focus on reducing the encoding time. The MTSS block matching algorithm are used for computing motion vectors between the two frames i.e. displacement of pixels and WFA is used for the coding as it behaves like the Fractal Coding (FC). WFA represents an image (frame or motion compensated prediction error) based on the idea of fractal that the image has self-similarity in itself. The self-similarity is sought from the symmetry of an image, so the encoding algorithm divides an image into multi-levels of quad-tree segmentations and creates an automaton from the sub-images. The proposed MTSS block matching algorithm is based on the combination of rectangular and hexagonal search pattern and compared with the existing New Three-Step Search (NTSS), Three-Step Search (TSS), and Efficient Three-Step Search (ETSS) block matching estimation algorithm. The performance of the proposed MTSS block matching algorithm is evaluated on the basis of performance evaluation parameters i.e. mean absolute difference (MAD) and average search points required per frame. Mean of absolute difference (MAD) distortion function is used as the block distortion measure (BDM). Finally, developed approaches namely, MTSS and WFA, MTSS and FC, and Plane FC (applied on every frame) are compared with each other. The experimentations are carried out on the standard uncompressed video databases, namely, akiyo, bus, mobile, suzie, traffic, football, soccer, ice etc. Developed approaches are compared on the basis of performance evaluation parameters, namely, encoding time, decoding time, compression ratio and Peak Signal to Noise Ratio (PSNR). The video compression using MTSS and WFA coding performs better than MTSS and fractal coding, and frame by frame fractal coding in terms of achieving reduced encoding time and better quality of video

    A Review on Block Matching Motion Estimation and Automata Theory based Approaches for Fractal Coding

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    Fractal compression is the lossy compression technique in the field of gray/color image and video compression. It gives high compression ratio, better image quality with fast decoding time but improvement in encoding time is a challenge. This review paper/article presents the analysis of most significant existing approaches in the field of fractal based gray/color images and video compression, different block matching motion estimation approaches for finding out the motion vectors in a frame based on inter-frame coding and intra-frame coding i.e. individual frame coding and automata theory based coding approaches to represent an image/sequence of images. Though different review papers exist related to fractal coding, this paper is different in many sense. One can develop the new shape pattern for motion estimation and modify the existing block matching motion estimation with automata coding to explore the fractal compression technique with specific focus on reducing the encoding time and achieving better image/video reconstruction quality. This paper is useful for the beginners in the domain of video compression

    Object Detection and Tracking using Modified Diamond Search Block Matching Motion Estimation Algorithm

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    Object tracking is one of the main fields within computer vision. Amongst various methods/ approaches for object detection and tracking, the background subtraction approach makes the detection of object easier. To the detected object, apply the proposed block matching algorithm for generating the motion vectors. The existing diamond search (DS) and cross diamond search algorithms (CDS) are studied and experiments are carried out on various standard video data sets and user defined data sets. Based on the study and analysis of these two existing algorithms a modified diamond search pattern (MDS) algorithm is proposed using small diamond shape search pattern in initial step and large diamond shape (LDS) in further steps for motion estimation. The initial search pattern consists of five points in small diamond shape pattern and gradually grows into a large diamond shape pattern, based on the point with minimum cost function. The algorithm ends with the small shape pattern at last. The proposed MDS algorithm finds the smaller motion vectors and fewer searching points than the existing DS and CDS algorithms. Further, object detection is carried out by using background subtraction approach and finally, MDS motion estimation algorithm is used for tracking the object in color video sequences. The experiments are carried out by using different video data sets containing a single object. The results are evaluated and compared by using the evaluation parameters like average searching points per frame and average computational time per frame. The experimental results show that the MDS performs better than DS and CDS on average search point and average computation time

    On the Real Time Object Detection and Tracking

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    Object detection and tracking is widely used for detecting motions of objects present in images and video.Since last so many decades, numerous real time object detection and tracking methods have been proposed byresearchers. The proposed methods for objects to be tracked till date require some preceding informationassociated with moving objects. In real time object detection and tracking approach segmentation is the initialtask followed by background modeling for the extraction of predefined information including shape of the objects,position in the starting frame, texture, geometry and so on for further processing of the cluster pixels and videosequence of these objects. The object detection and tracking can be applied in the fields like computerized videosurveillance, traffic monitoring, robotic vision, gesture identification, human-computer interaction, militarysurveillance system, vehicle navigation, medical imaging, biomedical image analysis and many more. In thispaper we focus detailed technical review of different methods proposed for detection and tracking of objects. Thecomparison of various techniques of detection and tracking is the purpose of this work

    Bilateral Transplantation of Allogenic Adult Human Bone Marrow-Derived Mesenchymal Stem Cells into the Subventricular Zone of Parkinson's Disease: A Pilot Clinical Study

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    The progress of PD and its related disorders cannot be prevented with the medications available. In this study, we recruited 8 PD and 4 PD plus patients between 5 to 15 years after diagnosis. All patients received BM-MSCs bilaterally into the SVZ and were followed up for 12 months. PD patients after therapy reported a mean improvement of 17.92% during “on” and 31.21% during “off” period on the UPDRS scoring system. None of the patients increased their medication during the follow-up period. Subjectively, the patients reported clarity in speech, reduction in tremors, rigidity, and freezing attacks. The results correlated with the duration of the disease. Those patients transplanted in the early stages of the disease (less than 5 years) showed more improvement and no further disease progression than the later stages (11–15 years). However, the PD plus patients did not show any change in their clinical status after stem cell transplantation. This study demonstrates the safety of adult allogenic human BM-MSCs transplanted into the SVZ of the brain and its efficacy in early-stage PD patients

    A Review on Block Matching Motion Estimation and Automata Theory based Approaches for Fractal Coding

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    Fractal compression is the lossy compression technique in the field of gray/color image and video compression. It gives high compression ratio, better image quality with fast decoding time but improvement in encoding time is a challenge. This review paper/article presents the analysis of most significant existing approaches in the field of fractal based gray/color images and video compression, different block matching motion estimation approaches for finding out the motion vectors in a frame based on inter-frame coding and intra-frame coding i.e. individual frame coding and automata theory based coding approaches to represent an image/sequence of images. Though different review papers exist related to fractal coding, this paper is different in many sense. One can develop the new shape pattern for motion estimation and modify the existing block matching motion estimation with automata coding to explore the fractal compression technique with specific focus on reducing the encoding time and achieving better image/video reconstruction quality. This paper is useful for the beginners in the domain of video compression

    Modified Three-Step Search Block Matching Motion Estimation and Weighted Finite Automata based Fractal Video Compression

    No full text
    The major challenge with fractal image/video coding technique is that, it requires more encoding time. Therefore, how to reduce the encoding time is the research component remains in the fractal coding. Block matching motion estimation algorithms are used, to reduce the computations performed in the process of encoding. The objective of the proposed work is to develop an approach for video coding using modified three step search (MTSS) block matching algorithm and weighted finite automata (WFA) coding with a specific focus on reducing the encoding time. The MTSS block matching algorithm are used for computing motion vectors between the two frames i.e. displacement of pixels and WFA is used for the coding as it behaves like the Fractal Coding (FC). WFA represents an image (frame or motion compensated prediction error) based on the idea of fractal that the image has self-similarity in itself. The self-similarity is sought from the symmetry of an image, so the encoding algorithm divides an image into multi-levels of quad-tree segmentations and creates an automaton from the sub-images. The proposed MTSS block matching algorithm is based on the combination of rectangular and hexagonal search pattern and compared with the existing New Three-Step Search (NTSS), Three-Step Search (TSS), and Efficient Three-Step Search (ETSS) block matching estimation algorithm. The performance of the proposed MTSS block matching algorithm is evaluated on the basis of performance evaluation parameters i.e. mean absolute difference (MAD) and average search points required per frame. Mean of absolute difference (MAD) distortion function is used as the block distortion measure (BDM). Finally, developed approaches namely, MTSS and WFA, MTSS and FC, and Plane FC (applied on every frame) are compared with each other. The experimentations are carried out on the standard uncompressed video databases, namely, akiyo, bus, mobile, suzie, traffic, football, soccer, ice etc. Developed approaches are compared on the basis of performance evaluation parameters, namely, encoding time, decoding time, compression ratio and Peak Signal to Noise Ratio (PSNR). The video compression using MTSS and WFA coding performs better than MTSS and fractal coding, and frame by frame fractal coding in terms of achieving reduced encoding time and better quality of video

    BMTVDS2: a novel hybrid bioinspired model for task-and-VM-dependency and deadline aware scheduling via dual service level agreements

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    Abstract This paper discusses the design of a novel hybrid bioinspired model for task-and-VM-dependency and deadline aware scheduling via dual service level agreements. The model uses a combination of grey wolf optimization with the league championship algorithm, to perform efficient scheduling operations. These optimization techniques model a fitness function that incorporates task make-span, task deadline, mutual dependencies with other tasks, the capacity of VMs, and energy needed for scheduling operations. This assists in improving its scheduling performance for multiple use cases. To perform these tasks, the model initially deploys a task-based service level agreement (SLA) method, which assists in enhancing task and requesting-user diversity. This is followed by the design of a VM-based SLA model, which reconfigures the VM's internal characteristics to incorporate multiple task types. The model also integrates deadline awareness along with task-level and VM-level dependency awareness, which assists in improving its scheduling performance under real-time task and cloud scenarios. The proposed model is able to improve cloud utilization by 8.5%, increase task diversity by 8.3%, reduce the delay needed for resource provisioning by 16.5%, and reduce energy consumption by 9.1%, making for a wide variety of real-time cloud deployments
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